I’m in an Let’s Playing mood, so I threw caution to the wind and scheduled the long-delayed Legend of Zelda: Majora’s Mask LP to start in March of this year. Skies of Arcadia still isn’t finished, and I really do feel bad about that, but I can’t put my entire LPing career on hold just because I can’t make that game’s stupid screenshots not suck with the equipment I had. I need to write about something, you know?

So, anyway, I’ve been working on my preliminary research and writing for the LP. I don’t want a repeat of the Skies fiasco where updates would be separated a month at a time, so my plan is to get as much of the LP done before I start. (I don’t anticipate much reader participation, so this shouldn’t be a problem — I don’t have any bottlenecks where I’ll have to stop and wait for the audience to vote.) Tentative plan is for one update = one cycle — in other words, whenever I play the Song of Time to go back to the first day, I stop the update there, even if I’m in the middle of something. This means, of course, that I’ll have to be a bit more efficient with my schedule than I usually am when I’m playing that game. Normally, I’ll restart the cycle at the drop of a hat — start a cycle, skip forward two days to do a single event, then restart — but if I want this to be interesting I’ll have to make sure that each cycle has something worth reading about. I plotted out the entire update schedule for Skies of Arcadia before I even started (even though half of it ended up not coming to fruition), and I’m going to try to do the same with Majora’s Mask.

When I first laid claim to Majora’s Mask I was kind of disappointed, because the game I really wanted to do was Ocarina of Time, which is my favorite Zelda game. I knew I wanted to do a Zelda game eventually, so I signed up for the next best thing, but I don’t know Majora’s Mask nearly as well as Ocarina, nor do I like it quite as much. In retrospect, though, I’m actually quite happy with the way things turned out. Majora’s Mask may not be my favorite Zelda game, but it is easily the most unusual and the most interesting to talk about. The game deviates from the Zelda formula more and in more interesting ways than any other game in the series, so there should be lots to talk about. We’ll see how it goes!


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